ControllerColliderHit.normal 法线
var normal : Vector3
Description描述
The normal of the surface we collided with in world space
在世界坐标空间碰撞表面的法线。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {void OnControllerColliderHit(ControllerColliderHit hit) {Debug.Log("Normal vector we collided at: " + hit.normal);}}
// print the point's normal we impacted//打印碰撞点的法线function OnControllerColliderHit(hit : ControllerColliderHit) {Debug.Log("Normal vector we collided at: " + hit.normal);}