ControllerColliderHit.normal 法线


var normal : Vector3

Description描述

The normal of the surface we collided with in world space

在世界坐标空间碰撞表面的法线。

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {void OnControllerColliderHit(ControllerColliderHit hit) {Debug.Log("Normal vector we collided at: " + hit.normal);}}
// print the point's normal we impacted//打印碰撞点的法线function OnControllerColliderHit(hit : ControllerColliderHit) {Debug.Log("Normal vector we collided at: " + hit.normal);}


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