Vector3.operator != 运算符 不等于
static operator != (lhs : Vector3, rhs : Vector3) : bool
Description描述
Returns true if vectors different.
如果向量不同返回真。
Very close vectors are treated as being equal.
非常接近的向量被视为是相等的。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public Transform other;public void Awake() {if (other && transform.position != other.position)print("I'm at the different place than the other transform!");}}
var other : Transform;if (other && transform.position != other.position)print ("I'm at the different place than the other transform!");