EditorGUIUtility.LookLikeControls 像控件
static function LookLikeControls (labelWidth : float = 100, fieldWidth : float = 70) : void
Parameters参数
- labelWidthWidth to use for prefixed labels. // 前置标签的宽度
- fieldWidthWidth of text entries. // 输入文本的宽度
Description描述
Make all ref::EditorGUI look like regular controls.
使所有ref::EditorGUI看起来像标准控件。
This will make the default styles used by EditorGUI look like controls (e.g. EditorGUI.Popup becomes a full popup menu).
这将使默认样式使用于EditorGUI看起来像控件(例如EditorGUI.Popup成为一个完整的弹出菜单)
Editor window with "LookLikeControls" look.
参见: LookLikeInspector
// Simple editor window that shows the difference between// Look like controls and look like inspector//编辑器窗口显示类似控件和类似检视面板的不同class LookLikeControlsInspector extends EditorWindow {var integer1 : int = 0;var float1 : float = 5.5;@MenuItem("Examples/Look Like Controls - Inspector")static function Init() {var window = GetWindow(LookLikeControlsInspector);window.Show();}function OnGUI() {EditorGUIUtility.LookLikeInspector ();EditorGUILayout.TextField ("Text Field:", "Hello There");EditorGUILayout.IntField("Int Field:", integer1);EditorGUILayout.FloatField("Float Field:", float1);EditorGUILayout.Space();EditorGUIUtility.LookLikeControls();EditorGUILayout.TextField ("Text Field", "Hello There");EditorGUILayout.IntField("Int Field:", integer1);EditorGUILayout.FloatField("Float Field:", float1);}}