Camera.fieldOfView 视野


var fieldOfView : float

Description描述

The field of view of the camera in degrees.

相机的视野,以度为单位。

This is the vertical field of view; horizontal  FOV varies depending on the viewport's aspect ratio.  Field of view is ignored when camera is orthographic (see orthographic).  

这是垂直视野:水平FOV取决于视口的宽高比,当相机是正交时fieldofView被忽略(参考orthographic).

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {camera.fieldOfView = 60;}}
// Set the camera's FOV attached to the same game object to 60//设置附加到同一个游戏物体上相机的视野为60camera.fieldOfView = 60; 

Another example using specifically the main camera.

使用专门主相机的另一个例子:

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {Camera.main.fieldOfView = 80;}}
// Set the main camera's field of view to 80//设置主相机的视野为 80Camera.main.fieldOfView = 80;


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