AudioImporter.threeD 3D
var threeD : bool
Description描述
Set/get the way Unity is loading the Audio data.
设置/获取Unity加载音频数据的方法。
// Simple script that if an imported audio contains the "DL_" string// in its filename, it sets the loadType to DecompressOnLoad.//如果一个导入的音频它的名字中包含DL_字符串,它设置加载类型到DecompressOnLoadclass MyAudioPostprocessor extends AssetPostprocessor {function OnPreprocessAudio () {if (assetPath.Contains("DL_")) {var audioImporter : AudioImporter = assetImporter;audioImporter.loadType = AudioImporterLoadType.DecompressOnLoad;}}}
See Also: AudioImporterLoadType Is this clip a 2D or 3D sound?
AudioImporterLoadType这个剪辑是看一个2D或3D声音?
// Prints a warning if the imported audio is a 2D sound.//如果导入的音频是一个2D声音,打印警告class Warning2D extends AssetPostprocessor {function OnPreprocessAudio () {var audioImporter : AudioImporter = assetImporter;if(!audioImporter.threeD)Debug.LogWarning(assetPath + " is not a 3D audio.");}}